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  1. Gilbert, Seth (Ed.)
    Byzantine consensus is a classical problem in distributed computing. Each node in a synchronous system starts with a binary input. The goal is to reach agreement in the presence of Byzantine faulty nodes. We consider the setting where communication between nodes is modelled via an undirected communication graph. In the classical point-to-point communication model all messages sent on an edge are private between the two endpoints of the edge. This allows a faulty node to equivocate, i.e., lie differently to its different neighbors. Different models have been proposed in the literature that weaken equivocation. In the local broadcast model, every message transmitted by a node is received identically and correctly by all of its neighbors. In the hypergraph model, every message transmitted by a node on a hyperedge is received identically and correctly by all nodes on the hyperedge. Tight network conditions are known for each of the three cases. We introduce a more general model that encompasses all three of these models. In the local multicast model, each node u has one or more local multicast channels. Each channel consists of multiple neighbors of u in the communication graph. When node u sends a message on a channel, it is received identically by all of its neighbors on the channel. For this model, we identify tight network conditions for consensus. We observe how the local multicast model reduces to each of the three models above under specific conditions. In each of the three cases, we relate our network condition to the corresponding known tight conditions. The local multicast model also encompasses other practical network models of interest that have not been explored previously, as elaborated in the paper. 
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  2. Gilbert, Seth (Ed.)
    This paper concerns designing distributed algorithms that are singularly optimal, i.e., algorithms that are simultaneously time and message optimal, for the fundamental leader election problem in asynchronous networks. Kutten et al. (JACM 2015) presented a singularly near optimal randomized leader election algorithm for general synchronous networks that ran in O(D) time and used O(m log n) messages (where D, m, and n are the network’s diameter, number of edges and number of nodes, respectively) with high probability. Both bounds are near optimal (up to a logarithmic factor), since Ω(D) and Ω(m) are the respective lower bounds for time and messages for leader election even for synchronous networks and even for (Monte-Carlo) randomized algorithms. On the other hand, for general asynchronous networks, leader election algorithms are only known that are either time or message optimal, but not both. Kutten et al. (DISC 2020) presented a randomized asynchronous leader election algorithm that is singularly near optimal for complete networks, but left open the problem for general networks. This paper shows that singularly near optimal (up to polylogarithmic factors) bounds can be achieved for general asynchronous networks. We present a randomized singularly near optimal leader election algorithm that runs in O(D + log² n) time and O(m log² n) messages with high probability. Our result is the first known distributed leader election algorithm for asynchronous networks that is near optimal with respect to both time and message complexity and improves over a long line of results including the classical results of Gallager et al. (ACM TOPLAS, 1983), Peleg (JPDC, 1989), and Awerbuch (STOC, 89). 
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